Early release - Confirmed
August 14, 2024Hey all!
So, with much prayer and thought, I have decided to release what I have done on Exodus 7-12, kjv, so far. It is ~9mins, stretching the whole of chapter 7 and a part into chapter 8.

Let me first say, this is BY NO MEANS me quitting the project, lol, NO. When you're given an assignment, you have to finish it and finish it I will, by HIS grace, but, I have to be real and recognize that this will most likely take many more years, as I am working on this solo. If it only takes another 8 years to finish, it would already be a miracle, LOL, but again, I don't want to sit on the movie for the rest of my life and release something post-mortem that feels antiquated in technology and achievement and no one would care about. Today, releasing this part of a massive WIP is right.
I am beyond proud of this artsy take on Exodus, attempting to stick as close to scripture as possible. After doing the same with Genesis 1 and Esther 6, I thought John would be next, but nope! Mid-research, this was assigned, hehe.
The last render I did on this was around Feb/April of this year and of course, before that I started converting more assets and scenes to Eevee. It's a big step.
Here are some cool aspects:
⦁ Voiced all characters with plugins to alter my voice—super proud of how it turned out!
⦁ Characters were created using MakeHuman.
⦁ Animals, like the frogs, were modeled from scratch.
⦁ Extensive research was done to stay true to the context, with original models throughout.
⦁ Hieroglyphics were made with a custom font I based on real hieroglyphics, and some larger sections are 3D-modeled scenes rendered flat.
⦁ The palace design is based on an actual Egyptian palace complex.
⦁ Everything, except the moon shot, is Blender Render. It's a true stereoscopic render from Feb/April - Eevee is fast and light enough for this sort of thing.
As I said, still going, but it's a very slow grind.
Now, some other things to note:
- There is a lot I would do differently and better today, as I've learned SOOOOO much, but I am still very proud of this.
- I stand by the creative choices I made in the process, including interpretation of original language and potential for differences given context of today vs back then - zoological especially.
- Things I'd do better and differently relate to technical issues, such as offsetting the snakes' animation, using more different angles for talking, better choreography for the magicians, better voice over performance, etc. You know, little things that make a difference.
- Long road ahead with many opportunities to up the anti, and who knows, maybe the fact that the choreography is so flat right now, will make the better stuff later make more sense, as the plagues do get harder as they go. Gotta say, the choreography for the frog plague is very simple, but VERY cool - wouldn't change that at all!
I'm releasing this in 2D and in 3D.
The 3D is a conversion from 2D+depth, which as you know, is not native to Blender, but I love how it turned out and that you enjoy it too. The tools for Blender is available for free from my website:
Please consider watching on Rumble for ad revenue support, as YouTube takes everything. To support further, share, comment, like, or check out my CGtrader store:
No obligation—just there for those interested.
This has, so far, been a massive labor of love and I hope to finish it before I'm 60, LOL. AI might help speed things up eventually!
Exodus 7-12, KJV - Part 1 - 3D - Optimized Anaglyph (Red/Cyan)
Exodus 7-12, KJV - Part 1 - 2D
Anyhow, here it is! Let me know what you thought and as always!
GOD bless you!! :D
Posted by Marius Oberholster. Posted In : New Release


Hey all! I've been doing CG work full-time since 2011. GOD has been with me, supported me and taught me all the way. HE tells us to do all things as unto the LORD and that is my goal. I do whatever I believe the HOLY SPIRIT is leading me to do and it's not always easy, but it's always worth it to be obedient!
JESUS is awesome!! If you don't know HIM yet, follow the link above!

