King James Version (KJV)


The first render

Posted by Marius Oberholster on Thursday, February 16, 2017 Under: WIP
Hey all!

This week's vlog:

GOD is so amazing!!!

After the bulls I was stumped, I thought I had done a lot more during the week and GOD just told me to go get breakfast and relax and HE'll show me what I missed and it wasn't that I didn't show it all, but I didn't mention it all. In other words, the fields were shortened, characters were fixed back to the ground, shadoof's rigged, landscape modified, etc. It's easy to miss little things, hahaha. After breakfast, I recorded the second part and added some detail to the fields and fixed the minor issues in a timelapse (which you obviously saw, hahaha).

 - Productivity
   As I've spoken on this issue before, I don't want to stay on it again, except that I really need more prayer. I find myself struggling to get things done. I think the tediousness of modeling all these little things is what is getting to me. Thankfully, this week I get to move to scripting and screenplay (which will lead to modifications and further modelling) and that in of itself, should be a nice change of pace. I don't know what that will mean for show and tell next week, but who knows, maybe I'll have some story boards and dialogue to show! Pray pray pray! :D

 - Minor errors in accuracy
   In the video, I added an overlay to correct myself with my theories on the wheat and the barley, haha. These specific kind of errors (though minor), have a big impact on the accuracy of the final video. Therefore, it is important after building these three major areas (the fields, the throne room and the nile by the palace), to now go back and take it piece by piece. For example, I was just shown that I haven't modeled any boats yet for the Nile, which is drastically lacking, but will not be forgotten as Pharaoh himself is out on the water in one scene. Very important to have lists of what needs to be in what shot, where and when.

 - Render speed
   This is kind of a mix of things, because I believe there is potential to get render times much much lower for the length of the project and that is shot specific modelling. What that means is that you only model what will be seen in the shot. This can only be done when you have story boards and you have decided on the final shots. For example, let's say we have a shot of someone in the fields running to the houses and the clouds coming in. If the angle is upwards, then you only need your character running passes, some palms in the background and the clouds rolling in. Very little detail, yet looks high detail. If you have the clouds appear in the reflection of the well, same thing. Very little detail, very high potential for quick rendering. This can only be done with the final shots being story boarded and I really want to give this a try and see how much time can be saved in rendering, since this would only require minor modelling changes.

 - A goal
   For next week's vlog, I really hope to have some serious story boarding (with some voice practice) and a few character modifications done! Pray pray pray!

Check out:
 - Make Human

 - Blender

 - Gimp

It goes without saying, but it's worth mentioning: any and all recommendations are 100% at your own risk.

Biggest thanx to GOD for helping me with this. Without HIM, none of this would be possible! :D

Know JESUS yet? GOD is reaching out to you through these videos. HE loves you more than you can imagine and wants you to know HIM. Not because HE's lonely, but because HE loves you and paid a heavy price to enable you to go to Heaven, where HE is. See, we all have sinned in some way shape or form. That makes us guilty before GOD. If you have ever said that you hated someone, in GOD's standard, you have committed murder (James 4). If you've ever looked on a person with lustful thinking, you've already committed fornication with them in your heart and you are then guilty of sexual impurity. If you were to face GOD on judgement day, saying: "I was a good person" will be a void argument, just like it would be before a human judge. GOD knew that we would have to pay that penalty and that we could not pay it, even if we tried, but sent JESUS to pay the price for us. Your sins were put on HIM and the forgiveness that is there for you was by no means cheap - the cross was not padded and comfortable, neither was the death.
But, HE was raised up on the third day (after being crucified) and finished the work so that we may enter through HIM paying the penalty we were supposed to pay, but it is only valid for you, if you accept it and live for HIM.
If that is you today, please, follow this prayer:
"JESUS, I believe that YOU are real and I believe YOU died for me and was raised on the third day for me. Please forgive me for my many sins. I make YOU the LORD of my life, full time and to fill me with YOUR HOLY SPIRIT. Teach me how to live for YOU, help me become what YOU have made me to be, in JESUS' Name! Amen!"

To find out more, you can check out this link:
It gives you access to free Bible translations, free teaching videos and more. Remember, this is a decision with eternal consequence, choose life, choose JESUS. :D

Have a great one!!!

Thank YOU!!!!!!

In : WIP 

Tags: god  jesus  holy spirit  blender  anime  vlog  progress  wip  exodus  7-12  kjv  scripting 

About Me

Marius Oberholster Hey all! I've been doing CG work full-time since 2011. GOD has been with me, supported me and taught me all the way. HE tells us to do all things as unto the LORD and that is my goal. I do whatever I believe the HOLY SPIRIT is leading me to do and it's not always easy, but it's always worth it to be obedient! JESUS is awesome!! If you don't know HIM yet, follow the link above!

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