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Showing Tag: " progres" (Show all posts)

Early release

Posted by Marius Oberholster on Thursday, February 15, 2024, In : News 
Hey all!

Short post; I'm thinking of potentially releasing Exodus in pieces as I go and then as a whole. Each part is just taking too long to complete (a lot of things this side to do). I have by no means given up, I just don't want it to release many many years down the line and then it look terrible, because AI took over the world. I want people to still be able to enjoy it, you know... Heck, I'm considering releasing it in a massive chunk as far as I am.

Just thinking out loud here. I do hav...
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Next step for Exodus

Posted by Marius Oberholster on Tuesday, May 17, 2022, In : News 
Hey all!

Just dropped in to let you guys know that I have not abandoned the project. I've just been really really busy trying to keep us from going under as a family, lol. It's worse than it sounds, but the LORD has been good to us and has blessed me in pretty much everything I've tried, so we have managed so far and will continue to improve!

I'm basically working towards having the free time to work on this, without being concerned about the income stream. Once I can do that, I would have my h...
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Abaddon - The Destroyer

Posted by Marius Oberholster on Thursday, April 16, 2020, In : Teaching 
Listen to the post:


Hey all!

So yesterday, my cousin and I were talking about the end times and a teaching we had listened to earlier in the week concerning the same, and I recalled the part in Exodus 12 (thank YOU LORD) about the destroyer, so I did a little digging to see if the mention on Revelation is the same from Exodus.
Let's start with these:

"And the fifth angel sounded, and I saw a star fall from heaven unto the earth: and to him was given the key of the bottomless pit.
And he opened the...

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Production status update

Posted by Marius Oberholster on Saturday, March 30, 2019, In : News 
Hey all!

Long time no post, hehe.

I'm glad to say that Exodus is not a project that has been dropped by any means. I just have a lot on my plate and I'm actually working on an aspect of it that I really want to share with you guys!

For a while now, I really have felt that the LORD wants me to write original music. Considering that I have basically 0 experience writing songs, this was not something that I jumped into with confidence. In fact, I didn't. While going for piano lessons, I learned how...

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How was V.I in converting stereo

Posted by Marius Oberholster on Friday, November 2, 2018, In : General 
Hey all!

Years ago, we had an LG sound system. 5.1 to be precise. What baffled me is that it only had a stereo input, yet when that thing gave out it's 5.1, whoah! It sounded so beautiful and full. I luvd the sound that came from that system, until...

Yes, until thunder struck it and that was the end of the awesome sound it produced... hahahaha. I remember putting on some music DVD's I had with a 5.1 mix and sitting square center in the living room floor to just take it in! It was so phenomenal...

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Audio and progress

Posted by Marius Oberholster on Tuesday, October 16, 2018, In : News 
Hey all!

I bet you thought I stopped working on Exodus and that it is a tower to defeat, NOPE! Still working hard. The only hold up was that GOD had me take a short break from it to release the node groups and even then I didn't really stop thinking about it. Check out the node groups video and link:


GOD is so amazing!
Link here.

So how far am I?
Well, still at the frog plague (not as little work went on as it sounds) - where Pharaoh is to call Moses and Aaron after the magicians copied them. The ...
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Long time

Posted by Marius Oberholster on Thursday, March 29, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - Re-Rendering a lot...of the same, haha
   Like the last time I got to vlog, these weeks contained a lot of re-rendering. With the new 10-layer method, it means that some scenes have too many artifacts... I tried rendering some shots with it to get a much sharper result, but honestly, some shots are only going to be as good as they are with the methods I currently have at my disposal. A lot of re-rendering has occurred these weeks. On...

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Week of the ReRender

Posted by Marius Oberholster on Thursday, February 22, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is so wonderful!!

 - Re-Rendering a lot
   Like I mentioned in the video, after seeing the issues with the upscaling (after noise reduction and even doing them together), I re-rendered the shot like GOD wanted in the first place. HE did give me leave to keep it as-is and just noise reduce and later upscale, but you really lose out on quality... It's like the smear between DVD and VHS - it's really obvious - not indetail, but in overall finish.
   Which leads me to my...

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Post fix

Posted by Marius Oberholster on Thursday, February 15, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - Rendering to video
   After finishing the vlog, I wanted to create the thumbnail for the video and of course, every week I use something from that week to make it and I found nothing in the 2DHD folder when I looked in it in Gimp and when I double checked the rendering itself, guess what, it was rendering to video at only 6000kbps!!!!!!! I had missed switching it back from doing the OpenGL tests (which I render straight to video - no...

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Camera flow

Posted by Marius Oberholster on Thursday, February 8, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is so good!!

 - Broken legs no more
   Last week during recording, GOD gave me a solution to the frog problem - that I shared with you guys. This week, HE gave me another one as it relates to random frog rotation. With the first fix - the legs remain perfect, but they can only go in one direction. The fix in the week fixed the legs and they can go in any direction. Both fixes have their place. The first one allows you to have all your frogs go in the same direction....

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Broken legs

Posted by Marius Oberholster on Thursday, February 1, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!
 - Broken legs?!
   I am happy to say that I am not talking about my own legs here, haha. Whenever the frogs jumped in the floor footage, their IK's would lag behind and because of overall rotation, the legs would break and unbreak with every jump. This week I'm aiming to fix it, because just after the recording, GOD gave me the solution and I edited it in. So keep an eye out for that!

 - Shot finally done and wow!
   For the last few wee...

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An open floor

Posted by Marius Oberholster on Thursday, January 25, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - Eevee toon shader update
   I am happy to say that I didn't even touch these this week. I did however find a problem with the documentation page. It kept breaking and I didn't know why until GOD showed me something very interesting. I started looking at the formatting and the images and as I scrolled down the page, I saw that the one image was broken halfway down - the brownish anisotropic toon shader example. The moment I removed th...

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A speech

Posted by Marius Oberholster on Thursday, January 18, 2018, In : WIP 
Hey all!
This week's vlog!


GOD is so good!! Thank YOU!

 - Eevee toon shader update
   I am so thankful to be on this project! It does take up a lot of time, but in the end all that time will be more than made up with the much faster render time - not to mention the multiplied decades saved for other users as well!

   This week I got to kick off with the release of v2 for the Eevee toon shaders. I'll be honest, I thought that it would end there and that my part would be done, but nope, hahaha. I go...

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Back to work

Posted by Marius Oberholster on Thursday, January 11, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - No vlog last week
   Thankfully I was able to let you guys know there wasn't going to be a vlog, but at the same time I hate that there wasn't. Thankfully it is not for lack of productivity, hahaha. Some of this week did go into upgrading and improving the shaders as well (not yet available as v2, haha). GOD willing, soon!

 - Toon shaders for Eevee
   As you all know, Wasili and I recently released a set of toon shaders for the Eevee r...

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Frog fix

Posted by Marius Oberholster on Wednesday, December 27, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so wonderful!!

 - Frog problems
   Now I spoke about the frogs two weeks ago. While the frog was finished ito modelling, there were some serious issues with the rig. You'll remember that the eyes were heavily drooped as a result. Now, personally, I don't have a problem with droopy eyes (mine are a little droopy too, hehe), but this was borderline terrified or extremely disappointed. So it had to be fixed.
I noticed a few things.
 - Model adjustments post-rig
   I di...

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Cantillation

Posted by Marius Oberholster on Thursday, December 21, 2017, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - Musical options
   Generally, most movies would get someone to do what is known as scoring. When you score something, it can be a goal too, but not in music, haha. In music, you are simply writing the coordination for a symphony or orchestra or whatever set you envision for the particular part of the film or production.
   In my case, this comes down to me. I have basically 0 experience in writing for a symphony. After Exodus I will h...

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There is a frog

Posted by Marius Oberholster on Thursday, December 14, 2017, In : WIP 
Hey all!

This week's vlog:


GOD is so great!

 - There is a frog
   Haha, finally! We have a frog! Progress people, progress! Small, but still there! Think I'm just plain tired tbh, haha.

Anyhow, I'll get to fixing the rigging this week, GOD willing, and then move on to animating it and then we can get on to chapter 8's more visual production. For the frogs, I would like to record real frogs croaking at night and I know of a location where I can do that, but it'll also have a loooooot of crickets. M...

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The right frog

Posted by Marius Oberholster on Thursday, December 7, 2017, In : WIP 
Hey all!
This week's vlog!

GOD is so great!

 - Frog choice
   So, it was sooooo long ago, how do we know what frog to use. Well, honestly and truly, we depend on the leading of the HOLY SPIRIT to make the absolute best selection possible. For me, HE takes me through research and in that process directs me to this or that article. For example, the research led to nothing on wikipedia alone. And I mean literally nothing. There was nothing to say what kind of frogs you would typically find in Egypt ...

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Short stop

Posted by Marius Oberholster on Thursday, November 30, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

 - Wind sound
   Yay, finally got it into the video, hahaha. Pardon any poor sound quality this week. I have no idea where the interference is coming from, but it's removal really eats away at the audio quality and I hate it...

You guys know I like to make sure the audio I put out is the very best I am enabled to produce.

  - Writing sound effects
    I absolutely luv this! I've used it so many times I've lost count. Writing sound effects is a gift. I've a...

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Reptilian enough

Posted by Marius Oberholster on Thursday, November 23, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

 - Wind sound
   Of course, the grasshoppers are still a way off, but whenever I do get the chance to, I like to make the sounds that will come up. That way when the time comes I can just throw them into the edit - keeps the work going. Anyway, last week I spoke about using tape for wind noise and this week (recorded it last week) I got to edit it!! Yay!! It sounds a bit repetitive in a way, but honestly, I absolutely luv how it turned out! GOD is so aw...

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Polishing audio

Posted by Marius Oberholster on Thursday, November 16, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

  - Audio to-do list for chapter 7 (excludes music)
    I am so glad to be this close to done with chapter 7! GOD knows how much just this chapter and all the rest of the prep work for it has stretched me in every way!! I am very satisfied with the quality and the length as well. I'm nowhere trying to lengthen it unecessarily, because it's not supposed to bore you to tears - it's supposed to be experienced, like Eric Hovind said about Genesis: Paradise ...

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Last shot remaining for chapter 7

Posted by Marius Oberholster on Thursday, November 9, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so awesome!

  - Audio Super Resolution
    I have been wondering about this for a while and so I really was so driven by curiosity today that I just googled it and I was stunned that it actually existed!! How cool is that!!! I believed it could be done and there it is! Of course, just like SR in video, you also get various means of doing it for audio. The examples in the link below, were done through teaching the computer what the differences are for general spee...

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The almost end of a chapter

Posted by Marius Oberholster on Thursday, November 2, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

 - Sound work
    Almost no sound work for the week. In fact, so little that I don't recall if I actually did any this week, hahaha.

 - Dynamic Plaster
   Thankfully, I did get to play with this effect a bit, but did not get far. The problem here is that for hieroglyphics, you want solid colors (no shadows) and that means the effect needs some modification. Of course, you do get exceptions, because someone always wants to be different, but in this case, I...

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Hand over

Posted by Marius Oberholster on Thursday, October 26, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so wonderful!!

  - Sound work
    Last week I talked about a few issues with the sound. I forgot about these in the vlog, but no matter - it saves drastically on data and honestly, you won't notice much of a difference anyway (a reflection on how small the adjustments are), hahaha.

 - Fire sound adjustment
   I mentioned last week that the fire sounds were too loud - especially on head phones and so I reduced them this week. I do notice that they don't really have ...

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Sound off

Posted by Marius Oberholster on Thursday, October 19, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!
Oh, pardon the scratchy sound. I'm not sure whether the interference is coming from, but will look into it, GOD willing!

  - Sound work
    Last week I talked about sound work at the end of the post and pretty much not at all in the video, but over the weekend I got to spend a lot of time on not just recording sound, but adding sound to the project. In fact, here is a list:
 - Spatter contact (same as next)
 - Water hitting pavement (works for concrete too...

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3D Switch

Posted by Marius Oberholster on Thursday, October 12, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

  - 3D methods come together
    Last week I got to share with you guys how GOD gave me a new 3D method that gives supremely sharp results. Of course, it still has a few catches, but it certainly produces! Anyway, this week I saw for the first time that GOD knew I needed it, before I knew I needed it (nothing new there, hahaha).
   The shot where the magicians face the camera needed to be sharp in order to get a sense of space. Yes, they do kinda look li...

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New method

Posted by Marius Oberholster on Thursday, October 5, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so awesome!

 - New 3D method
    In the spirit of posting a new tutorial two weeks ago, GOD gave me two of the coolest gifts for production:
 - A new 3D method
 - that's 2 seconds faster and much higher quality (with a catch though)

Over the passed few years, GOD has given me an amazing amazing 3D method that enables me to do 3D renders for just a few seconds more than a 2D one. Ever since the whole process started, it has been a total dream of mine to be able to pr...

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3D on YouTube

Posted by Marius Oberholster on Thursday, September 28, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so cool!!!

  - Posting 3D content from Blender on YouTube (Tutorial video)
    Last week I mentioned that I would like to do a video on this very tricky and prickly topic and included a lot of technical info on it in the post itself:
http://bibleanimations.yolasite.com/blog/a-single-shot

I recommend that if you are someone interested in uploading Stereoscopic 3D (Side-By-Side), it is certainly worth checking out!

Note: For some reason it does not want to display 3D ...

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A Single Shot

Posted by Marius Oberholster on Thursday, September 21, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is beyond words!!! Just wow!!

  - Posting 3D content from Blender on YouTube (requires a middle step)
    This has been a very sore point of contention for me! Wow! I never knew that something so simple could frustrate me to such an extent! I believe the reason it frustrated me so has to do with the call on this project. When you're called to sing and you have to sit in a workshop fixing watches or be in a law firm, you will be so down and so irritated (or just plai...

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Color grading and process

Posted by Marius Oberholster on Thursday, September 14, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so great!

  - Color Grading
    I watched an amazing presentation on color grading a while back. An absolutely brilliant colorist spoke about using various equipment to color grade and how you can actually grade something with much much higher accuracy if you look first at the equipment and know what you're going for. It kinda works like a read-out that shows you where everything is at and how strong everything is and where there is room for improvement. You coul...

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Foley it up

Posted by Marius Oberholster on Thursday, September 7, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so awesome!!!

  - Bokeh blur
    This was an interesting addition to the new defocus node I was not expecting! I saw a render in the banner on BlenderNation and really felt led to add the Bokeh effect to it. You can check out the render I am talking about here.

   I talk more about the differences between the two in the video, but the main differences between the two is the way it blurs. The blur node is a very soft, very even blur, while the bokeh and other blurs...

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Week of testing

Posted by Marius Oberholster on Thursday, August 31, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is just wow!!

  - Anime Metal
   Without a doubt one of the hardest materials to produce for a flat shaded look, I really learned a lot about the approach to metal in anime and the results are super surprising!
   Shockingly, in most cases, you were just looking at the equivalent of a diffuse shader or even more alarming, a shadeless one! In almost every situation from the 80's, you would find that metal is purely metal, because it is metal - often times, at the most...

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Next up

Posted by Marius Oberholster on Thursday, August 24, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is super!

  - Massive Speed boost
   This is one has me a little frazzled to be honest, hahaha. Blender has the weirdest issues sometimes. When I work in the compositor. The 2D compositing takes a second, if not less. With the 3D node in the project, it takes approx 48 seconds to convert the final 2D composite to 3D with the depth map. That means, a 2:29 render, takes 3:18 to complete. If I make a clean project with only the 3D node and I use image sequences for the...

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Pharaoh's heart

Posted by Marius Oberholster on Thursday, August 17, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so cool!!

 - Anime backgrounds and 3D
   This is one I have been battling with for a very very very very very long time. While GOD has certainly given me a lot of ways to get closer and closer to the look, I think we have to face up to a few things, just to get some perspective here (I've spoken about at least some of them before):

 - Humans interpret
   Something I've heard a while ago is that your brain doesn't store images, but information and when you recall so...

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Magicians get owned

Posted by Marius Oberholster on Thursday, August 10, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is so wonderful!!! Just wow!!

 - Keeping track
   I don't recall ever having spoken of organization as it relates to a project like this, but GOD has certainly shown me that my organizational skills for media need some sharpening. It's not always just about naming things (though that is extremely important to make sure you don't waste time looking for things), but it is also about the discipline to keep your hard drive clean and garbage free. In other words - don't ...

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Magicians take action

Posted by Marius Oberholster on Thursday, August 3, 2017, In : WIP 
Hey all!
This week's vlog!


GOD is beyond words!!! Just wow!!

 - Technical is not the word
   I already spoke on this in the video, but briefly, so I can elaborate here. Last week I had two re-renders. The one was for the flickering chairs behind Moses and Aaron and the other was the scene where the magicians appear in a cloud of smoke. While these are amazing shots, the magicians one needed a little something more. It was a bit lack luster. While the luster is restored using this transitional eff...

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An epic confrontation

Posted by Marius Oberholster on Thursday, July 27, 2017, In : WIP 
Hey all!
This week's vlog!!


GOD is super!!!

- Choice in serpent
   I have talked about it before, but I want to write it here again, since this is where the serpent features again. It featured all the way back in September 2016 (oh yeah, it's been almost an entire year! hahaha).

   When you go and look up serpent in the interlinear Bible, you will find that serpent is defined as pretty much any kind of reptile (including dinosaurs). If you look at dinosaurs from a truly Biblical perspective, you w...

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A third trip around the block

Posted by Marius Oberholster on Thursday, July 20, 2017, In : WIP 
Hey all!

Here is this week's vlog!!


GOD is so great!

 - Super resolution revisit
   In the vlog this week I made a stop at super-resolution again, not to be repetitive, but I really saw the video didn't demonstrate what it does well. Now, having redone it and checking it, I'm satisfied you can now actually see and understand what it does on a very practical level. So, if you want to, you can check out Reshade (as always, completely at own risk).


 - Real river sound
   I told you guys last week that...

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Defocus on the fringe

Posted by Marius Oberholster on Thursday, June 22, 2017, In : WIP 
Hey all!

Today's vlog!


GOD is so wonderful!

 - Question the medium: 3D
Simon from DSLR Guide said something a few weeks ago about the whole VR camera and medium, and it was: "Question the medium". What that means is that the medium has to add something to the story, or it's not useful in the first place.
   Before watching that video, I felt that way, but didn't quite know how to define it until watching his video (GOD is so good - always provides the answers!). So my goal was to have 3D actually...

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New intro

Posted by Marius Oberholster on Thursday, June 15, 2017, In : WIP 
Hey all!

This week's vlog!!


GOD is so great!

 - Dangers and Benefits of 3D
   This week I feel like I'm a bit of a "boy who cried wolf" situation. I've done a little digging on the adverse effects of watching 3D and I found some websites swooning over it and they have not cautions, except that the same precautions be taken as with 2D (things like photosensitive epilepsy, not having the screen too bright, etc.). I have been working on this method for years and I have to be honest, I have experienc...

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Altar aid

Posted by Marius Oberholster on Thursday, June 1, 2017, In : WIP 
Hey all!

This week's vlog!!


GOD is so awesome!

 - A Quiet week
   This week I spent very little time on Exodus. Not tons less than usual, but I just got to spend some time on other stuff as well. Even mowed the grass for the probably last time this season! This week will hopefully have a lot more than just more visual aid! :D

 - The 430 years puzzle
   Now this was interesting! I was lying in bed on Saturday and GOD brought this up with me, as I was reading Galatians again and was specifically at c...

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Move it

Posted by Marius Oberholster on Thursday, May 25, 2017, In : WIP 
Hey all!

This week's vlog!!


GOD is so awesome!

 - Moses, motion and a stick
   Let's kick off this week with my fav part of the week - walking around with a stick! As silly as that sounds, it has been one of the most helpful practical things I have ever done for an animation. When GOD told me to do it, I didn't think much of it. In fact, I didn't expect what would happen. I found that I would lean on it, hang on it, point with it, play with it while standing around, spin it, throw things with it,...

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Bread on fire

Posted by Marius Oberholster on Thursday, May 18, 2017, In : WIP 
Hey all!

This week's vlog!!!


GOD is so amazing!!! (^^,)

- Blender Manual - Defocus Node
   The DeFocus node is a very very useful tool in Blender. It allows you to get that filmic look, where the focus of the scene shifts from the background to the foreground or vice versa. It can also be used to create layers in a scene, thus adding depth to the scene - which is also more interesting to watch. You can also use this to great meaning effect. I don't know the show, but a lot was "filmed" through th...

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The bigger issues

Posted by Marius Oberholster on Thursday, May 11, 2017, In : WIP 
Hey all!

This week's vlog:


GOD is so great!

 - The Angel Of The LORD = The Destroyer = JESUS?
   Kinda insulting if you think about it, hahaha. JESUS specifically said: "For the Son of man is come to seek and to save that which was lost." Luke 19:10, KJV. To call JESUS a destroyer is a stretch. Not to mention that "the destroyer" isn't capitalized.
   I've also read that some think this is the Angel Of The LORD, but again, no capitalization and we're not even told that this is an angel. I did read...

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Anime in 3D

Posted by Marius Oberholster on Thursday, May 4, 2017, In : WIP 
Hey all!

This week's vlog!!!


GOD is so amazing!!!!

 - Anime and 3D
   Oh yes, we're kicking off with the main point of this week's video, which ironically only took a bit of the afternoon and a piece of the evening! haha.
   Anime and 3D seem to be at odds with one another in various ways, but particularly in frame rate. There are scenes in anime that get the full 24fps treatment and then there are those, where the head is perfectly still for like 2 or three seconds and only the lips and eyes move...

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Locusts abound

Posted by Marius Oberholster on Thursday, April 27, 2017, In : WIP 
Hey all!

This week's vlog!!!


GOD is so awesome!
 - Herbs and fruit trees
   In Exodus, GOD specifically makes mention of herbs. I was really in the dark about what they would define as herbs, for the simple reason that I don't know plants all that well. I do know what a fruit tree is and I can see the difference between it and mint, for example, but I don't know what technically qualifies and herb. For example, you also get the ever ambiguous tomato, haha. So, I felt led to simply check out the d...

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Storyboards drawn halfway

Posted by Marius Oberholster on Thursday, April 13, 2017, In : WIP 
Hey all!

This week's vlog!


GOD is super awesome!!

 - Productivity
   Obviously I've written about this a few times and I am so thankful that GOD made this week stand out among others! In two days HE helped me draw 81 or 82 frames for the storyboards (that excludes the few I had to leave out because of error or poor drawing, hahaha) and a new tutorial for Cycles. I cannot say thank YOU enough!! GOD is so good!!

 - New tutorial
   On Saturday morning, and I mean really early, GOD enabled me to quickl...
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Economical Egypt

Posted by Marius Oberholster on Thursday, March 30, 2017, In : WIP 
Hey all!

This week's vlog!!
GOD is super amazing!

 - Apparent contradictions
In the Bible there are many so-called contradictions. Many of these are purely based on information that's not there or that seems to conflict. In this post, and the video, I get to focus on one I came across this week in regards to Pharaoh's livestock. In the murrain plague, it clearly states that all of Pharaoh's cattle died (meaning all his livestock, not just cows and oxen), but nothing of Israel's died. Later, in th...

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Some color appears

Posted by Marius Oberholster on Thursday, March 9, 2017, In : WIP 
Hey all!

This weeks vlog!!

GOD is so amazing!

 - 7 days passing and other plagues
   I don't recall having spoken about this in a previous vlog, but since we're on the screenplay and storyboards phase, with some experimentation and even final renders, I do find this to be a bit of an issue. We only have a single indication of how long a plague lasted and that is in the last verse of chapter 7 which reads:

"And seven days were fulfilled, after that the LORD had smitten the river." Exodus 7:25, KJV

W...

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Sketching a story

Posted by Marius Oberholster on Thursday, February 23, 2017, In : WIP 
Hey all!

This week's vlog!!!

GOD is super awesome!!! Very very productive week!!

 - Story boarding
   I'm the kinda person that wants to just jump in and do it, but even for Esther I didn't do that. I did for Genesis and I believe that's why it wasn't visually as strong as these are so far. Just do storyboards. If you are making anything you want to have a coherent flow to it, you really need to plan the shots out. Take it from someone who wanted to skip it! It really helps to see it on paper! Pl...
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The first render

Posted by Marius Oberholster on Thursday, February 16, 2017, In : WIP 
Hey all!

This week's vlog:

GOD is so amazing!!!

After the bulls I was stumped, I thought I had done a lot more during the week and GOD just told me to go get breakfast and relax and HE'll show me what I missed and it wasn't that I didn't show it all, but I didn't mention it all. In other words, the fields were shortened, characters were fixed back to the ground, shadoof's rigged, landscape modified, etc. It's easy to miss little things, hahaha. After breakfast, I recorded the second part and ad...

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Fields of wheat

Posted by Marius Oberholster on Thursday, February 9, 2017, In : WIP 
Hey all!

This week's vlog!!


GOD is so incredible!!

 - Fields and detail
   A bit of a touchy subject for me, because I wanted to be able to render the wheat in it's physical, or at least, plane form, but for this scale of scene and my PC, I am so thankful GOD gave me this solution!! It works beautifully! Part of what HE used to inspire this particular idea, was Superbook's clip of Ruth gleaning in Boaz's field (they did a stunning wide shot of the field). They could put a lot more physical detail...

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Israelites all over

Posted by Marius Oberholster on Thursday, February 2, 2017, In : WIP 
Hey all!

This week's vlog:


GOD is so amazing!!!

As you guys can see, the focus this week was on characters - extras to be exact! I'm almost finished with them to the point where I can add them to the environment, but I still have a few characters to make single objects.

Definitely a lot of work went into these characters or extras, but just to give you guys a bit more info on how to approach characters, I want to list a few things:


Chamberlains from Esther 6 - All the same base character (second r...

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Citizens afloat

Posted by Marius Oberholster on Thursday, January 19, 2017, In : WIP 
Hey all!

This week's vlog!


GOD is super awesome!

- Same day
   Some of you may remember on the previous video, that the aim was to finish the characters and add them to the city the same day. Yeah, I really underestimated the amount of work that was left to get them ready for that, haha. Some of the characters didn't have expressions. I had to see whether the shapekeys were maintained as they were made single objects. I had surprises from modifiers. Goodness, there was a lot of challenges this we...

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Citizens for a country

Posted by Marius Oberholster on Thursday, January 12, 2017, In : WIP 
Hey all!

This week's vlog!


GOD is so gracious!!

- Procrastination
   Now there is something everyone can relate to in some way. I've had a serious struggle with this over the Christmas and new year. I was really really irritated by how little I got done and felt like it would take me 10 years to finish at that pace and GOD showed me that the days I chose to do certain tasks were out of wack and not only that, but watching a lot of videos online also stole hours, along with Facebook news feed scro...

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Make dem clothes

Posted by Marius Oberholster on Thursday, January 5, 2017, In : WIP 
Hey all!

This week's vlog!


GOD is so cool!!

 - Clothing
   I am stunned that I have never actually shown you guys how GOD has taught me to create the clothing! HE gave me this method on my second video called Esther 6, which you can watch here:


GOD is soooooooooooo amazing!

For that project, I needed to make quite a few outfits, but thankfully, most of the characters wore similar clothing - like the puffy pants for example. Just like Haman. Anyway, here is a render time lapse of one of the chamberl...

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Normal editing

Posted by Marius Oberholster on Thursday, December 8, 2016, In : WIP 
Hey all!

This week's vlog!


GOD is soooo good!!

 - Normal editing
Now, this is a bit of a topic for me that I really try to avoid, as it's editing is really not as straight forward as I would like it to be, but it certainly not a bad thing. It really enables you to create stylistic inaccuracy while still being well able to move lights and all sorts of other scene objects and still get the right look. In regards to trees, I've wanted that painted and layered look for a while and this is, I believe,...

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That was busy!

Posted by Marius Oberholster on Thursday, October 27, 2016, In : WIP 
Hey all!


GOD is beyond wonderful!

This week's vlog entails a lot. It's shorter, but from a general look back, this may have been the most productive week yet!

- Statues
   Another particle distribution, this one is much smaller. Only about 6 statues. Having said that, making 1 took enough effort, hahaha. I cannot thank GOD enough for HIS insights into how to make it properly. It was so well configured that it worked superbly for Freestyle, even though that was not the final goal.
Additionally, it ...

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Susa

Posted by Marius Oberholster on Thursday, March 31, 2016, In : WIP 
Hey all!

I gotta say, if GOD weren't as adamant about me getting to work this week, I would not have a post for you, hahaha. My mom hurt her wrist this week and I had to help extra around the house. Still do. Please pray for her healing and that it will be speedy! :D

Now, onto the post!

- Clouds
As many of you know, GOD was so gracious to let me make a cloud tutorial last week. What you'll see in today's post is the reason for it. Because of all my drama with the clouds, I didn't get much of the ...
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Night scene done and tutorial

Posted by Marius Oberholster on Thursday, March 17, 2016, In : WIP 
Hey all!

Yey, about another minute's animation done and edited!! Here is the whole thing so far - for this week's animation, skip to 01:06

GOD is awesome!!!!

Today, we get to talk about the subject of a new tutorial (Action lines, whoop whoop), as well as some travesties you can easily avoid (triple whoop whoop, haha).

- Night scene done:
Finally, the night scene section is finished. Has been months of hard work and GOD has been so awesome and I've learned a ton, but it is finally finished. Now, i...
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Animation and sound effects

Posted by Marius Oberholster on Thursday, March 10, 2016, In : WIP 
Hey all!

Today's update takes a bit of a different route. I'm actually gonna let you watch everything I've been graced to put together so far - not fullHD, as that takes significantly longer and this took long enough to upload last night so I can actually share it, hahaha.

So, here is everything put together so far:

(Only 01:08, so it's a quick watch)

Now let's get into what went into this, hahaha.

Animation challenges and tips:
- Make sure your models are complete before rendering.
Sounds kinda duh...
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Render render render

Posted by Marius Oberholster on Thursday, March 3, 2016, In : WIP 
Hey all!

Today's post is absolutely loaded with renders and a video or two and we talk about dialogue! haha.

- 7 Chamberlains
Let's kick it off where we ended last week - modeling! When I posted last time, with each post, I wondered how many chamberlains the king actually had attending him. And oh yes, there were 7. It's in the first chapter of Esther and I was like NOOOOOOOooooooooo.......... Haha. By this time, I had already modeled one and GOD insisted from the start of it, that I make a time...
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The king himself

Posted by Marius Oberholster on Wednesday, February 24, 2016, In : WIP 
Hey all!

I know usually I post on a Thursday, but I was super excited about the progress, so I just had to share it today!! :D

Now, the title is a surprise - yes, the king is finally modeled! Yey!!! :D
Can someone say progress? Oh yes!

 - The king has been modeled
Here is what he looks like in Make Human:


This is what he looks like in Blender after quite a few tweaks:


Tweaks here involved applying the Make Human to anime tutorial stuff, as well as a few new tips GOD showed me that I want to make tut...

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Gardens galore

Posted by Marius Oberholster on Thursday, February 4, 2016, In : General 
Hey all!

Today's progress update is rife with huge updates and a few more speed up tips and some general tips as well! :D

To start off, I would like to talk about the additional speed up tips GOD gave me through this week. I cannot even begin to express my gratitude!! I definitely think that a single frame would have taken 12 to 20 minutes to complete, had HE not teach me all these tricks!!

 - ZTransparency
Yesterday, GOD had me do a post on how to fix the edge problem with ZTransparency. I'm not...
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Render times and progress

Posted by Marius Oberholster on Thursday, January 28, 2016, In : General 
Hey all!

Super excited to be sharing with you guys the progress from the last week. Passed few days have not been the most productive, but ironically, the focus was in a different direction this week, but you'll see on that later.

 - Verse Image -
First, I felt lead to make use of the project and it's assets to create this week's verse image and I really liked the result. Because my hosting is not that big, I'm trying to limit the content I post, so I'm simply linking to the Cross Allegiance pa...
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Update time

Posted by Marius Oberholster on Wednesday, January 20, 2016, In : General 
Hey all!

As you've noticed, I've been a bit quiet. It's not because I haven't been working, but because GOD suggested that I update less. I was really frustrated because of the time it takes to write these so often - I like keeping you guys up to date, just not every 5mins, hahaha. If I do, the project takes significantly longer than it needs to, so, here is the first gapped update :)!

Okay, let's start with the coolest things GOD showed me that make this project even possible:

1) Particles:
As y...
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Horse progress

Posted by Marius Oberholster on Tuesday, December 22, 2015, In : WIP 
Hey all!

When we last left Mordecai, he was absolutely horseless. That means his voice was clear, hahaha, no. The king's horse had to be brought for him to ride on. He already got the king's outfit and now was the time for the horse to be given as well.

Since the king doesn't even exists as a character on my PC yet, he was in no position to own a horse, so I had to make one, haha.

These are how the horse progressed to it's current wip status:





And finally, where it is as of this morning!


There are ...

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Lookin' sharp

Posted by Marius Oberholster on Saturday, December 19, 2015, In : WIP 
Hey all!

Just gotta share this with you guys - Mordecai looks sharp in the king's clothes!


(I think this looks so cool! GOD is such an awesome designer!!!!!!)

This was done using Make Human and Blender and a lot of work! GOD lead me a different way with his outfit than the master painters of old did, but I'm glad HE did, because to me this looks soooooooooo cool!

Have a great one and GOD bless!!

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About Me


Marius Oberholster Hey all! I've been doing CG work full-time since 2011. GOD has been with me, supported me and taught me all the way. HE tells us to do all things as unto the LORD and that is my goal. I do whatever I believe the HOLY SPIRIT is leading me to do and it's not always easy, but it's always worth it to be obedient! JESUS is awesome!! If you don't know HIM yet, follow the link above!

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