King James Version (KJV)

Blog

Showing Tag: " open" (Show all posts)

Camera flow

Posted by Marius Oberholster on Thursday, February 8, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is so good!!

 - Broken legs no more
   Last week during recording, GOD gave me a solution to the frog problem - that I shared with you guys. This week, HE gave me another one as it relates to random frog rotation. With the first fix - the legs remain perfect, but they can only go in one direction. The fix in the week fixed the legs and they can go in any direction. Both fixes have their place. The first one allows you to have all your frogs go in the same direction....

Continue reading ...
 

Broken legs

Posted by Marius Oberholster on Thursday, February 1, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!
 - Broken legs?!
   I am happy to say that I am not talking about my own legs here, haha. Whenever the frogs jumped in the floor footage, their IK's would lag behind and because of overall rotation, the legs would break and unbreak with every jump. This week I'm aiming to fix it, because just after the recording, GOD gave me the solution and I edited it in. So keep an eye out for that!

 - Shot finally done and wow!
   For the last few wee...

Continue reading ...
 

An open floor

Posted by Marius Oberholster on Thursday, January 25, 2018, In : WIP 
Hey all!
This week's vlog!

GOD is beyond words!!! Just wow!!

 - Eevee toon shader update
   I am happy to say that I didn't even touch these this week. I did however find a problem with the documentation page. It kept breaking and I didn't know why until GOD showed me something very interesting. I started looking at the formatting and the images and as I scrolled down the page, I saw that the one image was broken halfway down - the brownish anisotropic toon shader example. The moment I removed th...

Continue reading ...
 

Turn that table

Posted by Marius Oberholster on Saturday, January 9, 2016, In : General 
Hey all!

Initially, I had the horse rotating on a platform, but because of issues with the one front leg on the ground, I just attached everything else to the platform he's on and now everything is rotating except the horse, but you wouldn't know it, unless I told you, which I now did, hahaha.

Anyway, this is how the horse looks when rendered using the viewport in Blender:



This animation, as if you didn't notice, is called a turntable. Mostly these are used to show off a model. Think of it as ...

Continue reading ...
 
 

About Me


Marius Oberholster Hey all! I've been doing CG work full-time since 2011. GOD has been with me, supported me and taught me all the way. HE tells us to do all things as unto the LORD and that is my goal. I do whatever I believe the HOLY SPIRIT is leading me to do and it's not always easy, but it's always worth it to be obedient! JESUS is awesome!! If you don't know HIM yet, follow the link above!

Make a free website with Yola